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Jupiter statue with Blender

![001.png](https://files.peakd.com/file/peakd-hive/alfonzo/WrCLx0be-001.png)

Progressing on my Blender journey, I saw this interesting tutorial by Ducky 3D and I really liked the way he presented the model, so I gave it a try.

This was the end result but it's a bit different from the tutorial since I always try to personalize the learning experience.

https://files.peakd.com/file/peakd-hive/alfonzo/5UIPn47L-002.png

I also wanted to experiment a little with the resources available in Blender and decided to use a Menger Sponge object instead of the "museum" box. Depending of the chosen level, the Menger Sponge can really become a complex object. Sadly the standard object is kind of "fat" so it kind of overtakes the scene.

![003.png](https://files.peakd.com/file/peakd-hive/alfonzo/BoVn41ax-003.png)

Somehow I felt like the scene could benefit from more light so I added some light sources to the composition.

![005.png](https://files.peakd.com/file/peakd-hive/alfonzo/zerVIn8T-005.png)

Still the enclosing object seemed too large so I removed some geometry tying to approximate the initial box.

![008.png](https://files.peakd.com/file/peakd-hive/alfonzo/uMz5IPxF-008.png)

I'm sure this image can benefit from some further processing, but as the render goes this was a satisfying result.

The journey goes on ...

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