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Converting Maya Render Output to Linear sRGB

This is a super quick refresher on how to change your final render in Maya to have the proper color output when trying to achieve to photorealistic images. The linear sRGB adds a color corrector so your final images actual appear "correct" to the human eye, thus giving your image a more aesthetically pleasing final render.


Hope this helps you guys in achieving better final results and as always daydream-in-3d

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