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[Splinterlands] Spellbook Notes: Monster - Spirit Miner

Spirit Miner

Spirit Miner

This is a detailed look at the Splinterlands monster Spirit Miner as a part of my Spellbook Notes series. We'll dive into the card's stats, abilities, lore, and strategic and tactical uses. To find information on other Splinterlands assets, take a look at the additional entries in the Spellbook Notes curated collection.

Card Details

Spirit_Miner.PNG

Property Value
Name Spirit Miner
Type Monster
Edition Rewards
Rarity Legendary
Mana Cost 6

Abilities

Icon Lvl Req Ability Description
https://images.hive.blog/0x70/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_dodge.png 1+ Dodge Has an increased chance of evading Melee or Ranged attacks.
https://images.hive.blog/0x70/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_swiftness.png 2+ Swiftness All friendly Monsters have increased Speed.
https://images.hive.blog/0x70/https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_blind.png 3+ Blind All enemy Melee & Ranged attacks have an increased chance of missing their target.

General Notes

As a neutral card, this monster has built in versatility. It comes with a decent allocation of health and medium speed with magic attack ranging from 2-3. Level 1 comes standard with dodge, but you can unlock swiftness and blind at levels 2 and 3 respectively. It's magic attack type is also a great asset allowing attacks to bypass armor and have a high hit rate since magic does not miss under normal circumstances.

With 6 mana casting cost, this monster can fit in some team builds, but may be too costly for smaller mana caps.

Strengths
Moderately high health lets this monster survive longer in many cases.
Moderately high magic attacks bypass armor and have a high hit rate.
Neutral monsters are available in most circumstances.
Adds Speed to all friendly monsters (lvl 2+)
Blinds opponent team increasing your monsters ability to evade attack (lvl 3+)
Weaknesses
Moderately high mana cost

League Cap Based Notes

League Level Cap Notes
Novice/Bronze 1
Silver 2
Gold 3
Diamond 4
Champion 4

Tactics & Strategies

The following are pulled from my Summoner's Playbook series where I dive into clear tactics and strategies that many players miss and thus lose out on key opportunities to secure unique advantages.


Add Swiftness to get the jump on the opponent team

Summoner's Playbook Page
Open Try Yodin Zaku with a magic team from time to time
Open Add Swiftness to get the jump on the opponent team (**to be added)
Open Increase your teams ability to evade attack using monster and summoner abilities (**to be added)

Purchase

Splinterlands Market PeakMonsters Market

Lore

One brave Dwarf Miner dug too deep many years ago into the Underworld of Mortis, seeking great treasure from the Realm of Dreams. He stumbled upon an ancient, brooding evil called the Black Drake of Malaby and a great duel ensued. Although the Dwarf was skilled in the warring ways, he was no match for the power of the sinister Drake. He was cornered and targeted by Malaby’s most powerful spell, Flesh Assumption. The body of the Dwarf vanished, and all that remained was a silver, ethereal spirit cloud. Before the Assumption spell could be completed, the Dwarf escaped from the monster’s clutches. The Spirit Miner now wanders the Splinterlands unencumbered by Dwarfly flesh, practicing the powerful magic that he learned from the fateful duel with the Underworld Drake. He is not alive, nor is he dead. He is the Spirit Miner.

Source: Splinterlands.com

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**Note: *As a failed summoner, I am far from an expert player, but I have some tricks up my sleeve that I will

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