Community post
Dev Update #3
My focus was still on implementing and coming up with more Puzzles. The negative part about this is, that there is not much to show you. The positive part is, that the puzzles are the meat and bones of the game, and I better put some work into them.
Different Actions
I also implemented a few more actions.
So far the available actions are:
- Possess characters and animals
- interact with the world
- pick up, place, and craft items
- combine items in your inventory
- use items in your inventory
- examine items in your inventory
- take items from containers
City
Another area in the game will be the City: A vibrant hub for adventurers and merchants. And, of course, the main export destination for pulverized Crystal Tears. In order to ensure a frictionless distribution of the officially illegal substance, bribe money is allocated generously.
https://images.hive.blog/DQmauNEpGa351xVZuNuDNhaPrfmDsYG7eDFjAj51tcybUzk/Timeless%20Adventure_%20A%20Journey%20to%20%20Begin%2002.10.2020%2017_24_33.png
Fire shader
Even though I made the fire shader already some time ago, I wanted to share it again here in this Dev Update:
It is simple, efficient, and I think it fits the style quite well, so I am pretty happy with the fire. (In the video it seems to flicker, but that is just because I was/am bad at recording videos). It is more fluid irl ;).
What's next
The puzzles will take some more time to implement and also a lot more time to polish. But at the moment I want to focus on implementing more areas in the following weeks and on fleshing them out.
I hope to see you around.
In the meantime, don't forget to follow me here on Hive, or on Twitter or Instagram, and wishlist here.
Replies (3)
Sounds interesting! Are you on track for the planned December release date as stated on steam? Is that as a final release or as early access?
Congratulations @freetimedev! You have completed the following achievement on the Hive blockchain and have been rewarded with new badge(s) :
You can view your badges on your board and compare yourself to others in the Ranking
If you no longer want to receive notifications, reply to this comment with the word
STOPDo not miss the last post from @hivebuzz:
Hey,
I don't plan an early access release, since it is an adventure game and I think it should be finished on release. I am not 100% sure I can hold the December release though, but we will see. I am trying my best :)