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character from a video game
The reraphology in 3ds Max with ZBrush in half. Texturing in the Substance Painer, it turned out 6 sets of 4k. Then adjust the mats in V-Ray and render. I wish you a good time!


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The reraphology in 3ds Max with ZBrush in half. Texturing in the Substance Painer, it turned out 6 sets of 4k. Then adjust the mats in V-Ray and render. I wish you a good time!


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