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# MODELLING_1 : ''Lowpoly Handpainted Dagger'' in MAYA (3D MODELLING)

Hi Steamians

Here is my first handpainted model. I modelled this in Maya and Texture was handled in Photoshop. I modelled this about a year ago and i wanted to share with you guys

https://i.hizliresim.com/ByN1aV.jpg

Just to do that i took a quick render in Marmoset Toolbag and here is the final result 

https://media.giphy.com/media/3o6nUM39RmCV8nQGKA/giphy.gif

https://www.youtube.com/watch?v=5SUs29ESUT4

Some pictures of my process from modelling and texturing part ^_^

* Base Mesh

https://i.hizliresim.com/d7Da4Z.png

* Adding Textures in to Mdel

https://i.hizliresim.com/5GX3pM.png

* Texturing over UV Map '' Adding Shadows first''

https://i.hizliresim.com/AyNvZ7.png

* Base Coloring over shaded map

https://i.hizliresim.com/0GgabD.png

* Adding some Lights 

https://i.hizliresim.com/4GQ3Y0.png

* Final Details with extra shadow and light layers ! 

https://i.hizliresim.com/JONMdq.png

Hope you guys enjoy it \o/

if you have any questions or suggestions feel free to write me and ofcourse any upvote would be appreciate it ^_^

I will be posting more of my models

(Thanks to the ''Lance Wilkinson'' who inspired me to do this with his great tutorial. I recommend you to check on his channel on 3dmotive.com)

*  [TR] 

 Merhaba arkadaşlar modellemeye ilk başladığım zamanlardan handpainted hançer. Texture'ın hazırlanış kısmını adım adım göstermeye çalıştım. Umarım hoşunuza gider!! 

   


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